I've been working on the lip sync pass since last week and it's finished to a decent degree, now I'm starting to add animation into the eyes. I've started on blinking and I'm going to set up a looker (which is nice and simple to do).
There's a few thing I'm going to be keeping in mind while I animate the other passes of the character, breathing cropped up on the lip sync pass, but just didn't look right. When it comes to animating the body of the character I will approach the issue again and see how well it works when combined with the body motion of breathing. The final animation camera will be locked onto the head and shoulders of the character to keep it more personal and allow me to spend more time on less animation, but to a higher quality.
While the camera will be panning round the character she will be looking at it, perhaps more nervously, the section of the song that I am using it rather delicate and lends itself more to this and makes is a bit more personal with the character.
The hair is still an issue, it's not really styled in any way and was made quickly in comparison with the rest of the model, there is a photo of imogen heap from when she was in 'Frou Frou' that I'll be looking at for reference, so she'll have a trilby and choppy hair covering her ear (even though she doesn't actually have any).

The final consideration is the finishing touches to the background, at the moment I have two ideas for this, one being particles emitting light and fading out away from a source. The other is taking a visualization of the waveform of the music from a music player and applying it to the background at an animated image so that it would match up with the song as it's being sung.
As it stands here is my current progress with the project, though the lip sync could use improvement (and more mouth shapes if there is time).

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