Tuesday, 11 November 2008

Topology time

I'm working with the basic head in mudbox and photos of Imogen Heap to create a head model, from the topology of the head it looks like I will have to reorganise the polys in XSI before it is suitable for animation. Also there is not a clearly defined mouth or eyes, more a suggestion of the space they take up.

Starting to feel a bit of pressure now, with the workload, but as long as I keep busy it shouldn't matter.

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